
The Boreal Wind-Wall
Set high in the howling blizzards of the Frost-Chime Peaks, the Boreal Wind-Wall is a three-mile-long fortress-organ that keeps the northern freeze from sweeping south across the continent. A massive Vitrified siege legion, led by a corrupted mountain wyrm and a choir of Glass Prelates, has seized the upper ramparts and begun re-tuning the thousand-foot brass pipes to broadcast the Stilling across all of Kaelvorn. Raid groups must fight up the icy battlements, battle across the tops of thundering organ pipes during an active blizzard, and reclaim the Grand Bellows before the final chord is struck.
The Frost-Chime PeaksTier 1 · 4 encounters
Siege-Breaker Galvar
A colossal Vitrified Korvath juggernaut wielding a battering-ram made from a fallen bell-tower.
The Twin Prelates, Ivo and Senn
Two floating glass conductors who force the raid to split between regimes of blinding light and deadening silence.
Bellows-Beast Ignakor
A massive, six-legged furnace-salamander trapped in the fortress underbelly whose body heat powers the Wind-Wall’s pipes, now driven berserk by crystal shards in its hide.
Krym-Vara, the Rime-Glass Wyrm
An ancient alpine dragon whose scales have been replaced by refracting diamond prisms, fought at the summit of the Great Pipe-Spire as the storm rages around the mountain peak.
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