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Overview

Every Oath-Bearer can master two primary Crafting Professions alongside all three Gathering Skills, ensuring you can always harvest every node you discover in the wilds.

    Profession ledger

    Every Oath-Bearer masters 2 primary professions alongside all 3 gathering skills.

    Sun-Smithing

    Masters of the blast furnace who alloy pig-iron and bell-bronze with raw Sun-Pitch, forging greatswords, shields, and heavy plate that ring like temple bells when struck and radiate protective heat.

    Heavy Weapons & Plate Armor

    Amber-Shaping

    Precision artisans who blow, cut, and spin molten Amber-glass into staves, bows, focus-lanterns, rings, and amulets capable of refracting light into devastating spells or healing barriers.

    Focus Weapons, Staves & Jewelry

    Chime-Wrighting

    The favored trade of the Syndicate. Chime-Wrights build clockwork rifles, sonic grenades, deployable healing resonators, glider wings, and reinforced barding for mounts.

    Gadgets, Firearms, Turrets & Mount Gear

    Sylvan-Weaving

    Artisans who treat ironwood fibers, beast-hides, and sound-dampening marsh-silk with resonant dyes to create rugged coats for rangers, flowing vestments for scholars, and war-banners for guilds.

    Medium & Light Armor, Cloaks & Banners

    Tone-Scribing

    Scholars who etch microscopic musical geometries onto strips of copper and vellum, producing Chime-Sigils that slot into weapons to alter skill effects, alongside party-wide buff scrolls and dungeon keys.

    Runes, Skill Glyphs & Acoustic Scrolls

    Pitch-Alchemy

    Chemists who distill luminescent swamp-spores, desert salts, and crushed crystal into potent combat tonics, petrification cures, and specialized Lantern Oils that change the aura of a player's Tuning-Lantern.

    Elixirs, Grenades & Lantern Oils

    Hearth-Keeping

    The heart of every raid night. Hearth-Keepers roast spiced steppe-game, bake sun-grain loaves, and ferment resonant ciders, crafting deployable Campfire Feasts where twenty players can sit together to gain massive stamina and experience bonuses.

    Feasts, Tavern Brews & Camp Supplies

    Universal gathering

    Pitch-Mining

    copper · bell-bronze · raw Sun-Pitch

    Glass-Cutting

    Amber-glass · porcelain · Dead-Pitch shards

    Chord-Harvest

    ironwood · marsh-silk · hearth spices

    The artisan’s inventory

    Illustrative quality legend — item rarity has not been assigned.

    CommonUncommonRareEpicLegendary

    Harmonic Imprints

    Crafting in Kaelvorn is an active, prestigious pillar of endgame progression, not an afterthought. Every piece of crafted gear can be tuned with specific Harmonic Imprints, allowing artisans to customize not just stats, but the visual glow and sound effects of weapons and armor. Players can master two primary Crafting Professions alongside all gathering skills:

    Chime-Sigils

    Scholars who etch microscopic musical geometries onto strips of copper and vellum, producing Chime-Sigils that slot into weapons to alter skill effects, alongside party-wide buff scrolls and dungeon keys.

    Lantern Oils

    Chemists who distill luminescent swamp-spores, desert salts, and crushed crystal into potent combat tonics, petrification cures, and specialized Lantern Oils that change the aura of a player's Tuning-Lantern.

    Campfire Feasts

    The heart of every raid night. Hearth-Keepers roast spiced steppe-game, bake sun-grain loaves, and ferment resonant ciders, crafting deployable Campfire Feasts where twenty players can sit together to gain massive stamina and experience bonuses.

    Architect Clockwork Parts

    Assembled from seven lost Architect Clockwork Parts hidden inside dungeons across Kaelvorn.

    Sun-Baked Supply Caches

    Rare reward from opening Sun-Baked Supply Caches after defending oasis caravans in the Singing Dunes of Kal-Zir.

    Dead-Pitch Crystal Nodes

    Earned by shattering 100 Dead-Pitch Crystal Nodes in the Shattered Crown and rescuing the trapped elemental spark inside.